
270° curved screen/interactive/Mocap

MR/Quest 3/Passthrough

Stage VFX/Body Tracking/Projection Mapping

VR/Motion Chair/Quest Pro

MR/Passthrough/Escape Room/Quest 2

Game/View Change/Unity

Research/Computer Graphics/Ray Tracing

Research/VFX
Programmer
Master student at Entertainment Technology Center of Carnegie Mellon University.