270° curved screen/interactive/Mocap
MR/Quest 3/Passthrough
Stage VFX/Body Tracking/Projection Mapping
VR/Motion Chair/Quest Pro
MR/Passthrough/Escape Room/Quest 2
Game/View Change/Unity
Research/Computer Graphics/Ray Tracing
Research/VFX
Programmer
Master student at Entertainment Technology Center of Carnegie Mellon University.